Notify Message
Haldir / Sep 12, 2013
Recently we announced that our GW2 division would merge with FSV. Together they found the new Guild Dius Vanguard [DiVa]. Everything has been going well for them and the increase in activity for both Guilds was a very welcome change.

Over the past few days Mizaki has been toying with the website to see the available options for this merge. It turned out that Shivtr did not support several divisions in a community as well as we would've hoped. This wasn't really news to us but we tried it anyway with high hopes that it would work out.

Sadly enough it didn't suffice. So together with the FSV leaders the decision was made to make a new website. Click here to go to the website. With this change the time of Semper Dius as a Guild in GW2 is completely over. All our members are welcome to play with the new merger Guild but the division doesn't exist anymore in Semper Dius.

The GW2 boards on our forums will be archived and the members from FSV who joined our website for DiVa will see their accounts removed. I see this as a necessity since they aren't really a part of Semper Dius, they didn't have to go through the recruitment and probably aren't too bothered about the community. If they are interested they are free, like everyone, to post an application.
Everyone who currently had the GW2 Division rank will see this changed to Community Member or Inactive depending on their activity. Everyone who joined before the merge will remain a Dius member of course.

More changes will happen in the near future but not right away. The main thing will be the website lay-out(s) which we are discussing now. Another thing that I'm going to have a look at is the Admin rights of our leading members. As everyone knows I wasn't amused by what happened so I'm going to review this and decide who needs the rights and limit it.

FF XIV will be the only game for which we have a Division now so applications for them are still open. We remain active in other team based games as well and are looking forward to new releases such as Everquest Next, The Elder Scrolls Online and Camelot Unchained for the MMO's and games like Battlefield 4 and Star Citizen for other genres.

So stay tuned for more updates in the future.

Community Manager
Mizaki / Aug 10, 2013
Hello everyone,

For anyone who hasn't been paying attention to the Guild Wars 2 boards, "Dius" merged yesterday with FSV to form a new guild known as "DiVa" (Dius & Vanguard).

This wallpaper on the website is a bit of fun, designed to celebrate that fact.

The merge with FSV has provided a platform for both guilds to benefit from, bolstering the numbers we can field on WvW nights to well above 40. There are good times ahead for this section of the community, and I know I as well as the other Officers are looking forward to many nights of WvW blob destruction.


GW2 Leader
Haldir / Jun 09, 2013

The Elder Scrolls Online is one of the big upcoming MMO titles. Loads of gamers love the Elder Scrolls games and with this latest installment adding MMO to the RPG genre of the series it has attracted the attention of our Online Gaming Community. Loads of our members are looking forward to the game so we have decided to add a new gaming title to our Community.

Arthantos is going to lead the pre-launch preparations for this new Division. Since there is a lot of work to do and no release date announced yet we are not opening up recruitment yet for TESO. Over the next few weeks you'll see our website changing. Instead of having a 100% GW2 look we will change some things to be able to fully support the TESO Division as well.

So stay tuned for more news and updates as Arthantos will be presenting the Division and its goals and focus in the coming days and weeks.

To access the TESO Division website you can click "ESO" in the top menu on the left.

For those that are wondering if this has any effect on the Guild Wars 2 Division we can tell you that it won't. Our GW2 group will stay active as a Dius game and it will remain at his high standard that you are used to with daily Guild events, the usual zerg killing and the amazing videos put together by our members.
Mizaki / May 27, 2013

The officers and I held a meeting yesterday evening to firmly agree on several changes within the guild. These changes aren't drastic but are minor adjustments intended to improve your experience of Dius in and out of game (on these very forums). Below is a list of those changes and agreements, with many of you likely to have noticed some of the more obvious additions.


The Dius calendar has been neglected of late and hasn't been particularly accurate in reflecting our event times or what events are actually taking place. That's about to change and as you might note, we've a new set of images already. The officers and I will be ensuring the the calendar on the front page remains up to date so please do ensure you pay attention to it.

Dius Raids

Our presence in World versus World is well documented on Gandara and its been agreed that we should approach this aspect of the game seriously on our dedicated World versus World event nights. What this means is for all members to bring their best characters and to pay close attention to the officers leading the event. We aren't Red Guard (thank god) but it's important to follow orders during this period to ensure smooth and organised play. Please find below our ruleset which we'll also distribute via Private Message:

No Upscales!

Been pressing this one for a while, an upscale cannot keep up 90% of the time, you can bring upscales on 'non official' days however. (Exception here is Sundess; his only character is an upscale )

Come on your MAIN

Come on your main initially. If we feel we may be lacking a certain class, we'll ask you in events to swap it our. If you plan on changing what your main is, Inform me. Furthermore use you MAIN character on the character roster on he forums.

Keep the banter, but out of fights. In fights, bring your A-Game

I love Banter/Trolling as you all know and I am fine with Banter and trolling. Just keep it out of fights. In fights I want full concentration, only things being said on TS relevant to the fight we're in.

Stay with the group unless stated otherwise

No off shooting miles to collect carrots or onion, no staying behind whatever. If I say move we move as a group. Our numbers are small, a loss of one person can greatly affect us.

Roll with builds you KNOW work

We love you guys coming up with new builds and such but if it's completely experimental, use it on other nights first to test. (If you've just 'refined' your current build a little then thats fine.)

Red Guard and Other Guilds

I'll be blunt here: we aren't a feeder guild for Red Guard or any other guilds. If you want to join them, that is well within your rights. However, members who do go on to join Red Guard and other guilds, please do not make a leaving thread (it will be locked and archived) and please do not expect automatic re-entry into Dius when things don't work out. While I appreciate the caliber of Red Guard and the benefits they and other guilds bring to Guild Wars 2, if this is your idea of a good time, we wish you the very best of luck.

Forum Structure

Our forum structure was bloated and a little unwieldy. As a result, I've taken an axe to many of the forum pages and archived them. Hopefully navigating around the site will be much easier because of it. Please note that the profession forums have been merged into one to encourage cross profession discussions.

Recruitment Changes

Beginning tomorrow we'll be implementing a new recruitment process. We're revising existing questions to something more fitting and will be taking a stricter view on all potential members. The process of discussing an applicant will remain the same, but the officers and I have to agree a majority for that member to be accepted (all guild members views will be taken into heavy consideration). In addition, anyone who applies that has clearly put little or no effort in will be instantly declined.

Trial Periods

We've had many trials members in recent months which has been a good thing and secured some excellent players. What we want to do however is ensure that trial members are quickly given a decision about their status. As a result a full trial will be 3 full nights of WvW events, for at least 3 hours attendance. If a trial member cannot attend the 3 event nights he or she will need to say so to an Officer. Alongside this, we'd also like to ask members to keep an eye out on potential players who might fit in to Dius. If you see a Warrior out in WvW who has played alongside us for several days and is clearly kicking ass, it's always worth inviting them for a trial though please speak to an Officer first.

Characters and Professions Wanted

All members characters have been wiped. Can all members kindly recreate their characters. You can do this by selecting "Members" on the navigation bar, followed by "Characters". It has been agreed that you can also add your alternative characters but only if they are level 80 and in Exotic or higher gear. In the "Notes" section of the Character panel, can you also add a list of your alts so Officers can cross check member characters in future. Finally, we'll be adding a new side panel to the front page of the Dius site to advertise for the professions we're actively seeking: rangers need not apply!

Last Thoughts

I'll be arranging a structured PvP in guild tournament over the next few days, with prizes for the winners so stay tuned!


Vaolyn/Taro Koa/Ashling/Oodii
Haldir / Feb 11, 2013
As our first foray into “Guild vs. Guild” (where two guilds collide at a designated time and location in World vs. World) Semper Dius triumphed over UNITY in six rounds of 20 vs. 20. If this victory wasn’t enough, Semper Dius went about it in style, successfully defeating UNITY in each round, with no players defeated. Using bold portal tactics practiced only moments earlier and rapid use of combo-fields, there was never any question than it being little more than a bloodbath.

UNITY were gracious in defeat, admitting that Semper Dius “have some really special tactics that we haven’t seen before, after what was seen on the video we have to give you credit for being so innovative!” .

We’d like to thank UNITY for the opportunity and extend an offer to any other guilds interested in taking part, by asking that you visit our Public Area to lay down your challenge.

You can view more videos of our first Guild vs. Guild by using the following links below.

Spectator's view
All fights

Guardian POV:
First fight
Second fight
Third fight
Fourth fight
Fifth fight

Necro POV
2 fights
Haldir / Dec 31, 2012
A look back on 2012:
2012 has been a good year for Semper Dius. We celebrated our 5th anniversary and while we didn't have a big picture to play we ventured into games such as Team Fortress 2, Tribes Ascend, League of Legends, Minecraft and ARMA II: DayZ to have fun in together. We did this till August when we finally saw the release of the highly anticipated MMO Guild Wars 2. After a rough journey, we played Beta on Desolation and started playing on Ruins of Surmia at release. We moved to the Gandara server where we made a name for ourselves as an organized WvW Guild to be reckoned with.

We had many joyous moments, and a highlight for the Community was the guild meeting at Gamescom. We had a lot of fun there and hopefully meetings like that one will be repeated in the future.

What will 2013 bring?
First of all we are all looking forward to the promised major update for WvW that will be coming in February this year. We hope that it can bring some new life to the gametype and add some spice to it to make it even more fun. Along with everyone else we also hope that Arenanet can find a good fix to the culling problem and for the sPvP fans it would be nice to see rentable match rooms, matchmaking and a ladder.

Semper Dius will be looking to further put a mark on Gandara and evolve as we have been doing for a while: becoming one of the stronger Guilds. To achieve this we will look further into recruiting additional members to strengthen our squad.

As a Community we are looking into stepping into a second project next to Guild Wars 2 in an attempt to become a slightly bigger Community where gamers of all sorts and preferences can find a home. We are still debating amongst the current members which game might be good for that so stay tuned as we will announce our decision sometime in January!

We wish all of our members, visitors and the whole GW2 Community a Happy New Year.
We hope that 2013 will bring you a lot of joy and in GW2 victorious moments for Gandara.

IDarko / Dec 03, 2012

Guild Wars 2 has been out for two months now and many things have happened since. Semper Dius had a lot of things going on as well. Early on, we decided to move to a different server. We picked Gandara and while the server was not in the top WvW brackets, we managed to find our home here and fought weekly for every inch of land that we could get.

But unfortunately for our allies in WvW, many of our members decided to focus more and more on PvE content, which made our presence in WvW and tournament PvP less than optimal. With renewed focus, we’ve started to work hard on fixing this.

Right now, we have 70+ dedicated and active members in our guild that are fighting several times per week for Gandara. We are passionately defending it every week while having lots of fun. And it has been rewarding! We have been winning the last few pairings by determination and teamwork with the other strong guilds on our fantastic server.

But we are not only dominating in WvW. Many members are also doing tournament PvP and Semper Dius is currently housing a few dedicated tournament teams as well. The raw skill of our members and the tactical eye of our great commanders have made us a force to be reckoned with. This week we battle it out with Fort Ranik and Far Shiverpeaks. It’s a totally new match up for us and we are very excited about it. Let the bloodshed begin!

Of course, nothing is perfect yet and we can still improve as guild but we are on the right track. We are hoping to find more PvP focused players who are willing to join our ranks. Together we can make Gandara a feared server!

Haldir / Nov 10, 2012
Semper Dius isn't all about serious WvW or sPvP events but organizes some laid back and relaxed events as well. What these grouping events shine at is using your imagination and random banter to achieve something together.

A good example of this is our WvW jumping puzzle parties. Mostly during off hours we grab a few members and group up to do the jumping puzzles in all WvW borderlands including the eternal battlegrounds. We make it a goal to all get to the chest, be it in the funniest way or the fastest way it doesn't matter. But what does matter is all leaving it together to go on to the next location.

In the following picture you can see what this can lead to. From left to right, Astaroth Hellflame, Haldir Quindiniar, Astris and Branwulf are showing off in pink colors.

Fellow members quickly got hooked by the amazing beauty of this group of 4. Quite unexpectedly that first night messing with color schemes gave birth to the "Pink Puzzle/Guild Night". When we see the opportunity to do something fun like this we will not hesitate to do so. And so that resulted in the following group picture:

Scarik - Bohun - Haldir - Mystic - Zetkin - Zenith (bottom) - Branwulf - Astris - Corethiel - Cas

It was difficult convincing Scarik to give in to the pink madness but in the end we succeeded. As you can see in the picture he was still trying to break free from it but soon he'll see the beauty of it! Like Zenith who didn't even have to change colors, he could just be his normal self.

There are definitely more nights like this one and nights with other themes coming soon. Stay tuned!
Haldir / Jul 24, 2012
Another important decision in our long history has been made. After carefully thinking this over, Semper Dius has decided to step back from our [SD] tag. It's with pain in our heart that we say goodbye to something we identified ourselves with for 5 and a half years. But it is for good reason that we change:

First of all [SD] isn't an uncommon 2 letter combination. There will be several Guilds using this tag, in the past this has never been a problem but in GW2, Guilds are cross server so there is a higher chance of encountering a Guild with the same tag.

It is for this reason that we started talking about changing our tag. We decided to go for [DIUS]. Why this tag? Well, it will be a tag that can only be linked to Semper Dius. If we are seen running around with that tag everyone should instantly know what Guild we are, given that we make a name for ourselves

Another positive from this change is that not only will it make us stand out more in game but also on the internet. If you google SD you'll find a lot of results, if you google Dius we'll be an early hit.

So for those reasons, plus that it looks good and fits us perfectly, we are now officially changing our tag to

Haldir / Jul 20, 2012
Semper Dius isn't sitting still while waiting for Guild Wars 2. Driven by our active and motivated Community we've had game servers for Team Fortress 2 and Minecraft so far. Next to that we play together in Civilization 5, Borderlands, League of Legends, Smite, Blacklight Retribution, Tribes: Ascend and many more.

As next chapter in our successful story we are adding a ARMA II - DayZ mod server to our Community. Thanks to Cas, who owns the server, SD can now hunt zombies (and so much more) on more familiar ground.

So join us on our server for more thrilling experiences that will certainly make your blood pump dangerously hard!

The server details are:
Server name: DayZ - LU232 ( (Veteran|3D:ON|CH:ON) - By Semper Dius |
Port: 2302
Mizaki / May 18, 2012
After much deliberation and a surprising number of applications from members, the Field Marshals for both PvE and PvP have finally been decided.

First and foremost we would like to thank all those that applied, some obviously provided more information than others and it was a very difficult choice. For anyone not selected, please don’t be disheartened as your leadership qualities and opinions, are still very much required in all guild matters. We will, when neccesary, review those selected and may eventually increase the number.

The roster will be updated shortly to reflect the new roles of those chosen and it goes without saying that those who were successful are expected to lead and be present for WvW, structured and player versus enemy events (in Samels case) as much as they are able.






Mizaki / Apr 25, 2012
Despite a lengthy discussion and voting process between members, as to what server we should play on in the up and coming Guild Wars 2 beta weekend, it has been decided that for this phase we will choose Desolation.

Despite it receiving fewer votes than both Riverside and Augury Rock, there were several factors for not, at this time, choosing either of those popular choices. The dismissal of Augury Rock from the list of candidates was predominantly because of a potentially large proportion of non English speaking players gravitating towards it. Whilst we have no issue with anyone speaking their native tongue (we are a multicultural guild after all) I'm sure many of our members in their MMOG lifetime have, at some stage, encountered a server or shard where they have been unable to communicate to others, due to language barriers.

As a first foray into Guild Wars 2 for many of our members, we want to ensure that the play experience for all is as enjoyable as possible, so selecting what will hopefully be a predominantly English speaking server fits that purpose.

Secondly, though Riverside was very popular and likely to become the outright winner, we want to ensure we forge strong ties with Guilds who share similar views to our own. The announcement from Darkademic that DarkReavers, a like minded guild, are to choose Desolation for this beta event, provides us with a perfect opportunity to road-test what could become a strong alliance.

Should we feel that after this phase they do not fit our ideals, then we will look to selecting an alternative server (Riverside) over the phases to come.
Mizaki / Apr 19, 2012
The Guild Wars 2 Beta weekend event has finally been confirmed as beginning on the 27th April! For three days, all those who pre-purchased Guild Wars 2 will have access to the servers and should, several days before the event, receive their client information.

This is a great opportunity to really nail down your profession choice before launch and get a feel for the game, as well as exploring its structured PvP and World versus World content.

A blog post detailing what is available should arrive in the next few days and hopefully lets us loose on the elusive Asura and Sylvari.

Though we’ve yet to decide on a server, we have put in a place a rough order of events. For any members who don’t want to take part in this blood-bath-athon, that’s fine; all members are free to do just as they please across all three days though we hope to see as many as possible participating in Saturdays events.

Friday Free For All

We’re in no doubt that everyone will want to do everything they possibly can the moment they get on the server, so we decided that Friday was the most sensible choice to allow all members to do just what they want, when they want. Make the most of this opportunity to experiment; The Mists are complete with underwater, moving and stationary test dummies for you to try your skills against!

• Establishing your professions
• Experimenting with builds
• Test dummying in The Mists
• Exploration
• PvE and Dungeon content

Saturday Structured and WvW

What better way to spend a Saturday than Semper Dius jumping onto several servers, filling them to the brim and then slugging it out. It is likely that everyone will meet in The Mists, we’ll divide numbers and party members and then jump in for hour after hour of fisticuffs. As the server numbers begin to swell and for a change of scenery, we’ll eventually move to WvW as and when members are ready. Oh and put your Saturday best on, there will be a guild photo!

Sunday Structured and WvW

Could there be anything finer than a repeat performance of Saturday? We don’t think so, that’s why a healthy dollop of another round of Structured and WvW is in order, late into the night.

Stock up on soft drinks, snacks and pack off the family. The Guild Wars 2 Beta weekend is almost here!

Now where is that catheter I left lying around…
Mizaki / Apr 12, 2012
The long anticipated fast-paced shooter that is Tribes:Ascend is now available to play and Semper Dius have decided on yet another Fight Night whilst we wait for Guild Wars 2 (as if Team Fortress 2 wasn't enough!). The Tribes:Ascend release build, which you can download by visiting the site, includes 9 playable classes, 5 game-modes, and 16 unique maps.

Recent additions include the CTF map Raindance, as well as a new game-mode called Capture and Hold. The Release build also includes a preview of the Custom Server functionality that will soon be available to players.

Although we don't yet have a dedicated server (these arrive in a few weeks time) feel free to pop by on our forums if you want to join some of us in game.

We'll see you Wednesdays. Prepare for the pain!

Semper Dius
Mizaki / Apr 11, 2012
The second part of Guild Wars 2 Hub's interview with Jon Peters has gone live today. The first part, if you missed it, can be found here.

Jon: I think we’re even seeing that more so now. To me, that’s my favorite thing about the game. I won’t take credit for it – I think Colin said it at some point – but the most important thing in GW2 is how well you play a build, not the build itself.

As ever, Jon Peters gives a fantastic insight into the thought processes behind Traits and builds whilst there is some particularly juicy information about the Necromancer in the first part and a excellent delving by Hub into build make-ups in the second.

It's a great read.

Semper Dius.
Mizaki / Apr 11, 2012
If you haven't already seen, Guild Wars 2 can now be pre-purchased from the official GW2 website or from select retailers. At a whopping $149.99 (or almost double that in pounds sterling) the Collectors Edition is a serious investment, but with incredibly limited stock, it's likely to have already sold out.
Still, there is always the Digital Edition and Digital Deluxe Edition that provides some added extra's though it's for you to decide whether you think those extras are worth an added £15.00. Still, for a subscription-less MMOG we think it's good value for money. You should be aware however that if pennies are tight, you can always upgrade to the Digital Deluxe Edition at a later date whilst in game.

If you havn't already done so, why don't you let us know what you purchased by completing our poll!

We look forward to seeing you on the 20th for the next Beta weekend!

Semper Dius
Haldir / Apr 01, 2012
After a well earned break of about 2 weeks Semper Dius is opening recruitment again for all classes, we do need Engineers and Mesmers more then the other classes though.

Our recruitment process has changed a little bit. The first step remains the same, you head over to our forums (click) and read the sticky thread after which you can post an application.

The second step is slightly different. While we used to process all applications together we are changing this to only a couple at a time. You will notice the stance of your application (processed or on hold) in your thread title as well as in the first post in your thread.

The rest of the process is the same, we ask questions, you answer them and after that we accept or decline you.

So we might require you to have a bit more patience and we can't promise to handle all applications in 48 hours anymore.

Good luck with your applications!
Semper Dius
Haldir / Mar 15, 2012
Greetings visitors,

There is the possibility that some of you visiting, are planning to apply to our guild. We want to thank you for such a consideration, however, as a result of a significant spike in applications over recent weeks and the lengthy process behind the consideration of them, we are closing our recruitment for a two week period until 31st March.

With such an overflow of applications it has taken a considerable amount our time for them to be processed, whilst we are also making preperations to expand our membership cap and the removal of all class restrictions. Closing recruitment for this period will provide us with an opportunity to do this, but most importantly, it will allow our new members to settle in and help us get to know them a little better.

We will still be playing Team Fortress 2 in the mean time, so you can always visit our server as well as leaving a message in our public board.

To round up, from the 1st April we will allow applications again. All applications that are posted before 16/03/12 (using GMT time) will still be handled, all others will be placed on hold.

Thank you for your understanding. We hope to see you in two weeks!

Best regards,
Semper Dius